﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AppMachine.Entities {

    public enum AxisType {
        /// <summary>
        /// X方向的轴
        /// </summary>
        X = 1,
        /// <summary>
        /// Y方向的轴
        /// </summary>
        Y,
        /// <summary>
        /// Z方向的轴
        /// </summary>
        Z,
        /// <summary>
        /// R方向的轴
        /// </summary>
        R,
        /// <summary>
        /// C方向的轴
        /// </summary>
        C
    }

}
